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Post by aviskarlux on Dec 18, 2009 15:48:34 GMT -5
Curious on if that means that the action by the Sith Lord means that we can see through Leth's bluff.
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Post by Cernunnos on Dec 18, 2009 15:50:15 GMT -5
Curious on if that means that the action by the Sith Lord means that we can see through Leth's bluff. ;D Hard to tell isn't it! That was done on purpose! That and when he said 'give the holocron to my officer.' Which one? The Bothan or the Imperial Officer.
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Post by aviskarlux on Dec 18, 2009 15:52:35 GMT -5
Ambiguity, I like it... in a movie, not when I need to decide... ;D
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Post by praetorian86 on Dec 18, 2009 16:25:45 GMT -5
Figuring out what to do next... that's the hard thing. "In the absence of orders, find something and kill it."
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Post by Cernunnos on Dec 18, 2009 23:15:22 GMT -5
[Since the Masters, Imperial Officers and the stormtroopers act before the rest of you guys in a round, I'm going to doing this update right now and RPing only their actions.] Master Darklight twirled his lightsaber before him ominously, and then struck at his foes. ------------------------------------------------------------------------------------------------------------ *Double Attack* 1d20+9 ¨ [3,9] = (12) and 1d20+9 ¨ [10,9] = (19) invisiblecastle.com/roller/view/2351869/*Lightsaber Damage* 2d8+7 ¨ [8,3,7] = (18) invisiblecastle.com/roller/view/2351872/-- 18 damage to the Imperial Officer -- -- Imperial Officer moves -1 on the Condition Track -- -- Imperial Officer's hp 15 / 33 -- ------------------------------------------------------------------------------------------------------------ Both the stormtrooper and the Imperial Officer moved instinctively, although the officer was a little slow and the blade nicked his shoulder. Seeing an opening however the furthest stormtroopers fired at their opponent in order to lure him closer toward their officer, while the ones beside the Imperial Knight freely fired. ------------------------------------------------------------------------------------------------------------ *4 attempt to aid Imperial Officerfs attack roll* 1d20-9 ¨ [19,-9] = (10), 1d20-9 ¨ [4,-9] = (-5), 1d20-9 ¨ [20,-9] = (11), 1d20-9 ¨ [12,-9] = (3) invisiblecastle.com/roller/view/2351904/-- 2 attacks succeeded. +4 to Imperial Officer's next attack roll. -- *2 attacks* 1d20+4 ¨ [15,4] = (19), 1d20+4 ¨ [19,4] = (23) -- Both attacks miss. -- *Imperial Officer's attack* 1d20+9 ¨ [8,9] = (17) invisiblecastle.com/roller/view/2351912/-- Attack misses. -- ------------------------------------------------------------------------------------------------------------ Taking advantage of his troopers' suppression fire, the officer fired, however missed as well. -Meanwhile-Master Vetter was having as good an experience as his elder. He quickly lashed out, with his lightsaber and slashed the dark sider across his chest. Although, not fatal, the strike certainly did set the dark sider back. Further examining his opponent Master Vetter called the Force to him, so that his next blow would be even more powerful. ------------------------------------------------------------------------------------------------------------ *Attack* 1d20+13 ¨ [14,13] = (27) invisiblecastle.com/roller/view/2351879/* Lightsaber Damage* 3d8+17 ¨ [3,2,8,17] = (30) invisiblecastle.com/roller/view/2351880/-- 30 damage to the Dark Side Marauder -- -- Dark Side Marauder moves -1 on the Condition Track -- -- Dark Side Marauderfs hp 20 / 50 -- *Battle Strike* 1d20+10 ¨ [6,10] = (16) invisiblecastle.com/roller/view/2351892/*Force Point* Spent to deal an additional 2d6 points of damage. (3d6 total) ------------------------------------------------------------------------------------------------------------ Stopping what they were doing the stormtroopers opened fire on Master Vetter... ------------------------------------------------------------------------------------------------------------ *Attempt to suppress enemy*1d20-1 ¨ [4,-1] = (3), 1d20-1 ¨ [1,-1] = (0), 1d20-1 ¨ [18,-1] = (17) invisiblecastle.com/roller/view/2351898/ -- Only 1 attack succeeded. -2 to Master Vetterfs next attack roll. -- ------------------------------------------------------------------------------------------------------------
... Who easily sidesteps the fire.
=============================================================== The Initiative order is: Master Darklighter: 28 Master Vetter: 28 Imperial Officers: 22 Stormtrooopers: 22 Voluff: 21 Leth: 18 Malius: 16 Darth Erasmus: 14 Mura: 14 Dark Side Marauders: 11 Anakin: 8
Man... This... …Is very tedious! I think for now on in the future updates... I'm going to keep all of the rolls and stuff behind doors and just narrate and update you on vital NPC’s conditions (hp loss, CT changes, ect.)
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Post by Cernunnos on Dec 19, 2009 10:09:37 GMT -5
Well... we're sitting here in about 2 1/2 feet of snow! And its still snowing!
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Post by aviskarlux on Dec 19, 2009 10:39:26 GMT -5
Wow... well hope it doesn't make things suck for you (as in ruin any plans you had or whatnot).
Who is Theel and is he still playing?
How much damage would it take to destroy a holocron?
Still not sure what to do. Thinking of holding the holocron hostage.
As first level characters you certainly stacked things against us in the first scenario.
Anyway... at my parents and I need my books to reply... Will be back tonight... I have an idea... but I want to see
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Post by Cernunnos on Dec 19, 2009 11:32:17 GMT -5
Wow... well hope it doesn't make things suck for you (as in ruin any plans you had or whatnot). Kinda but not really. I’m married with kids… so its not like I really have plans anyway. I dunno! Actually… I was going to PM him to see what was going on. Eye! No es bueno! I never thought that would be an action someone would take… but lemme see here. Going by p.151 SECR I would give it the following statistics: < 1 hp, Damage Threshold 5, Strength 1, Break DC 10 > LOL! Whatever means necessary… Not really. You guys have them out gunned. Besides I wasn’t planning on doing anything bad to you guys! Ok.
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Post by aviskarlux on Dec 19, 2009 13:31:41 GMT -5
Kinda but not really. I’m married with kids… so its not like I really have plans anyway. Well that's good. But why no plans because of kids? I have a plan every Saturday because of my kid with her going to the YMCA. I dunno! Actually… I was going to PM him to see what was going on. I just hope he's ok. I've heard of bad things happening to people during games and then people finding out about their tragic stories (aka, like someone dying). Eye! No es bueno! I never thought that would be an action someone would take… but lemme see here. Going by p.151 SECR I would give it the following statistics: < 1 hp, Damage Threshold 5, Strength 1, Break DC 10 > I don't think it's spelt 'Eye,' but rather 'Aye.' No, it's not good, but nor is a Sith getting possession of it. I had this idea, but it got confirmed by praetorian86's quote, "In the absence of orders, find something and kill it." LOL! Whatever means necessary… Yeah, whatever means necessary. Though I'm trying not to destroy my "master's" establishment in the process. If that wasn't a factor, things would be easier for my mind to figure out my next action. I don't need the Hutt, along with the Sith, trying to take me out. Not really. You guys have them out gunned. Besides I wasn’t planning on doing anything bad to you guys! Well, that's good to know. My brother has a friend in D&D that when he GM's, he actually tries to kill his players. One time he had a 20th level creature chase them down and they had to find a very convulted path to get away. Needless to say they didn't make it. Anyway, you did open up doors by the Sith Lord letting Udileu take the holocron to them. Now, figuring out which would be a good door to open would be helpful. I really do wish the other team was closer. Oh well, I must choose. --- Can Udileu use the Force to Search His Feelings to give possible results to actions he would try? I always like to ask before using abilities that deal with future events. Just like I don't like the Phase Force power because it allows you to walk through walls. Ok, maybe I don't need my book if you can tell me the DC to Move Light Object. Just trying to formulate something sensical. I don't want to have Udileu's mind dominated. Though, we may be off soon, so I might not get back on to type.
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Post by Cernunnos on Dec 19, 2009 17:45:35 GMT -5
Just… seems like the going out doing your thing, thing is over. Anyway… me and the guys were actually supposed to do something tonight (first time since August), but the snow changed that.
Haven’t really heard about the dying thing, but yeah… I think about it sometimes when someone disappears off the radar for a long time.
Yeah. Leave it to me! Four years of Spanish… and yeah…
Noooooooooooooooooooooo!
Mwahahahahahahahahaha! You shall soon see little one! This campaign is just getting started!
I went through that whole phase of GMing. Basically the curve went like this for me.
- Let the PCs do whatever they want, because it is fun after all. - “Well you did something stupid, so you deserve to die.” - Just because you can do something as GM, doesn’t mean you should.
But yeah… there was a while (about a two year run) where I had a reputation for killing PCs. In fact I averaged 1 kill per session (although I have never had a TPK) for a while as well. My main philosophy during this time was, “Well you did something stupid, so you deserve to die.” And for the most part, I still think I was justified in areas. For example… I once had someone try to pick pocket a dark cloaked man, sitting alone, in the corner of the cantina. The PC got close noticed his lightsaber, and still tried to do it. Failing rather miserably I might add. Yeah… needless to say next round, he was without a head. (BTW: The NPC was Set Harth)
Anyway... after all that I have progressed to the theory of “Just because you can do something as GM, doesn’t mean you should.” That… and a mix between my original thinking of “Let the PCs do whatever they want, because it is fun after all.” However… I don’t let the PCs do “Whatever they want” now. I try to balance all things!
Stick around a little longer! He’s going to open a whole lot more doors for you!
Yeah… well… maybe if they invest in surge in the future… they might be helpful over long distances!
Yes you can! I allow it in game, after all it is part of the UtF mechanic!
I can wait!
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Post by aviskarlux on Dec 19, 2009 22:38:51 GMT -5
Just… seems like the going out doing your thing, thing is over. Anyway… me and the guys were actually supposed to do something tonight (first time since August), but the snow changed that. I do understand on some level, but I've never been much of an extrovert and my friends don't live around me anymore. I like to spend a bit of alone time doing what I want, like this game and just creating Star Wars characters for fun. I love crunching the numbers. But I digress as usual. That sucks, though, to lose a night like that. My wife and the fam have been trying to get together with a friend of hers and her fam from work and it seems like someone's kids are always sick and there isn't enough time. Not the same situation as yours, but similar. Good luck to you on finding a time when you guys can hang out. I know I'd love to just do something with guy friends I've made over the years. What? You have plans for that holocron? Speaking of which, did it have a case that it was brought in? Mwahahahahahahahahaha! You shall soon see little one! This campaign is just getting started! Oh, fun. Nothing like being a Jedi on the run from everyone. Still, I hope this PbP lasts longer than most. It always seem they have a lot of energy in the beginning and then they die off as people get busy with other things. I think, in the absence of posting, that you need to just be shooting the $#!+ with each other. That's the kind of comradery you get from a real life gaming group. I went through that whole phase of GMing. Basically the curve went like this for me. - Let the PCs do whatever they want, because it is fun after all. - “Well you did something stupid, so you deserve to die.” - Just because you can do something as GM, doesn’t mean you should. Good for you for GMing. It is a position I respect because it isn't one I want. I'm often too detailed oriented to finish anything. But I will have to try it at some point. Something I've said for years. I think it comes down to the kind of game you are playing: 1. The goofy, fun game where you can do anything just because 2. The serious game, where your actions really have a true impact 3. The relaxed game, where you take it serious, but allow for a little fun to keep it light Not that I'm saying the 3 scenarios are what you were talking about. Because the second thing you talk about can get really bad. Something like: The enemy rolls really well and kills the PC during a random encounter. A GM should fudge rolls for the sake of the players IMO. Still, I think it's great for players to know up front what kind of play style the game is. But yeah… there was a while (about a two year run) where I had a reputation for killing PCs. In fact I averaged 1 kill per session (although I have never had a TPK) for a while as well. My main philosophy during this time was, “Well you did something stupid, so you deserve to die.” And for the most part, I still think I was justified in areas. For example… I once had someone try to pick pocket a dark cloaked man, sitting alone, in the corner of the cantina. The PC got close noticed his lightsaber, and still tried to do it. Failing rather miserably I might add. Yeah… needless to say next round, he was without a head. (BTW: The NPC was Set Harth) First of all, I'm not that Star Warsian, so I had to go on wookieepedia to look up who Set Harth was. Secondly, I think you were justified in your actions. Just like I'm not going to have Udileu mess with the Sith Lord (well, at least not one-on-one). I think just as long as you don't put your players in a situation where they feel they cannot be their heroic selves, then that seems fine. I'm just recalling a friend discussing a set-up where he had his players in a village of high level baddies that were torturing someone. Since the players were first level, they had no chance to save them, but they went for the TPK because they felt it would be what their characters would do. And as you figured, stupid is a relative term. Choices made can make things interesting. Just like what you're having happen to Leth. I wouldn't have done what he did, but it was added an element of fun because of that. Anyway... after all that I have progressed to the theory of “Just because you can do something as GM, doesn’t mean you should.” That… and a mix between my original thinking of “Let the PCs do whatever they want, because it is fun after all.” However… I don’t let the PCs do “Whatever they want” now. I try to balance all things! Balance is good. I look forward to seeing things play out. Stick around a little longer! He’s going to open a whole lot more doors for you! Somehow that doesn't make me feel any more reassured... Yeah… well… maybe if they invest in surge in the future… they might be helpful over long distances! Well, maybe next time we'll actually start together... Well, I can. Not that I really should for the sake of progress. I know it's just a game, but for the amount of time I like to invest in my character, I hate to see them do something foolish, especially when they have an above average Wisdom (and I don't). Anyway, it's fun just chatting with you.
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Post by aviskarlux on Dec 19, 2009 22:47:34 GMT -5
By the way, Cernunnos, did you download the Star Wars intro files I had put up for you to make intros? And if so, did everything work well?
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Post by aviskarlux on Dec 19, 2009 22:59:16 GMT -5
invisible castle isn't working at the moment...
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Post by Cernunnos on Dec 19, 2009 23:19:09 GMT -5
By the way, Cernunnos, did you download the Star Wars intro files I had put up for you to make intros? And if so, did everything work well? Yeah. I downloaded it... but I haven't put it on my older computer. Soon will though...
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Post by aviskarlux on Dec 20, 2009 10:41:41 GMT -5
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